Male human aristocrat
LN Medium humanoid
Dungeon 141 page 24
Init +1; Senses Listen -1, Spot -1
AC 11, touch 11, flat-footed 10
hp 13 (3 HD)
Fort +2, Ref +2, Will +2
Speed 30 ft.
Melee mwk longsword +3 (1d8/19-20)
Base Atk +2; Grp +2
Atk Options Mounted Combat, Ride-by-Attack
Abilities Str 11, Dex 12, Con 13, Int 11, Wis 9, Cha 8
Feats Alertness, Mounted Combat, Ride-by-attack
Skills Bluff +5, Diplomacy +9, Forgery +6, Intimidate +7, Knowledge (nobility & royalty) +6, Ride +7, Listen -1, Spot -1
Possessions masterwork longsword, steamer trunk filled with several suits of fine clothing (worth 400gp in all), six bottles of fine wine worth 100gp per bottle (hidden in steamer trunk), Meravanchi signet ring worth 250 gp, leather-bound jounal chronicling his conquests among Sasserine’s maidens and debutantes (approximately half of the contents are embellished and falsified), Thunderstrike (light warhorse), military saddle.
Avner is a despicable cur – a slanderer, a deflowerer of maidens, and an utter cad who cares only about himself. Yet on the surface he is charming helpful and brave. This is all an act. When trouble appears, he disappears. When coins go missing, he is the culprit. When ladies are left a lurch at the altar, he’s off frolicking with their sisters.
Despite the slow recovery of her wealth Lavinia could not quite finance her expedition to Farshore on her own. She spoke with the other noble families of Sasserine, but only one felt the profits for aiding her outweighted the dangers – the semi-notorious Meravanchis. Of course Avner’s father, Zebula, had an additional reason for sending Avner on this trip. By sending him off to Farshore he removes the threat of him embarassing the family more in Sasserine. Avner has no concept his father wanted to get rid of him, and carries with him a vastly inflated sense of self-importance as a result. Traveling with Avner are two meek servants (Bandaby Chisk and Quenge Asper) who defer to his every need but are otherwise unobtrusive.