Captain of the Sea Wyvern
CN Medium humanoid
Dungeon 141 page 20
Init +2; Senses Listen +1, Spot +1
AC 16, touch 13, flat-footed 16
hp 20 (4 HD), evasion
Fort +2, Ref +6, Will +2
Speed 30 ft.
Ranged mwk light crossbow +6 (1d8/19-20)
Melee mwk rapier +6 (1d6/18-20)
Base Atk +3; Grp +4
Atk Options sneak attack +2d6
Combat Gear elixir of swimming, potion of cure moderate wounds, potion of remove disease
Abilities Str 10, Dex 16, Con 14, Int 10, Wis 12, Cha 16
SQ trapfinding, trap sense +1
Feats Weapon Finesse, Persuasive, Skill Focus (Profession [sailor])
Skills Listen +1, Spot +1
Possessions combat gear plus, +1 studded leather armour, masterwork Rapier, masterwork light crossbow with 20 bolts, ring of protection +1, silver ring decorated with tiny emerals that look like multiple eyes 200gp, masterwork sextant, high-quality sea charts.
A slight but powerful woman with fine blonde hair tied neatly back from her forehead, Amella dresses to fight and sail rather than to please the eye. A thin scar graces her right cheek.
Amella is rather foul-mouthed, fond of uttering oaths only heard in the worst dockside taverns. Confident, haughty, and astute, she does not suffer fools gladly. She makes few attachments, having buried one husband. She makes friends slowly, but once someone has earned her trust, she’s quite loyal despite her carefree attitude.